Hold your Cube as shown below, Press "Next" to start.
Paint your Revenge Cube's current state onto the 3D model, press Solve, and follow the step-by-step instructions to reach a solved state.
Use the color palette in the top-right corner. Select from the 6 standard colors: White, Yellow, Red, Orange, Blue, and Green.
Click on any tile to paint it. Use the rotation arrows to reach all 6 faces. Each face has 16 tiles (4×4 grid). Paint every tile to match your physical cube's scrambled state exactly.
Each color must appear exactly 16 times across all faces. The 4×4 has no fixed centers — the solver uses the 4 center tiles per face to determine orientation. Double-check before solving.
Press Solve! to validate and compute a solution. The 4×4 solver may take a few moments due to the puzzle's complexity. Follow each move in playback mode using Next and Back.
The standard color scheme for the 4×4 Revenge Cube.
Our 4×4 solver uses a reduction-based approach — it first pairs centers and edges to reduce the puzzle to a 3×3-equivalent state, then applies the Kociemba algorithm. Solutions typically require 40–60 moves and may take a few seconds to compute due to the 7.40 × 10⁴⁵ possible states.
Invented in 1981 by Péter Sebestény, the Revenge Cube has 56 visible pieces and 7.40 × 10⁴⁵ possible states. It's infamous for parity errors — situations impossible on a 3×3 that require special algorithms. The world record is 16.79 seconds by Max Park.